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Last updated on: 2025-12-05 08:17 [UTC]

Metadata for corsix-th in contrib

com.corsixth.corsixth - 0.69.1-1 ⚙ amd64

Icon
---
Type: desktop-application
ID: com.corsixth.corsixth
Package: corsix-th
ProjectLicense: BSD-3-Clause AND MIT
Name:
  C: CorsixTH
Summary:
  C: Open source clone of Theme Hospital
Description:
  C: >-
    <p>CorsixTH aims to reimplement the game engine of Theme Hospital, and be
           able to load the original game data files. This means that you will need
           a purchased copy of Theme Hospital, or a copy of the demo, in order to
           use CorsixTH. After most of the original engine has been reimplemented in
           open source code, the project will serve as a base from which extensions
           and improvements to the original game can be made.</p>
Developer:
  id: com.corsixth
  name:
    C: CorsixTH developers
Categories:
- Game
- Simulation
Keywords:
  C:
  - hospital
  - simulation
  - bullfrog
Url:
  contact: https://discord.gg/Mxeztvh
  homepage: https://corsixth.com
  bugtracker: https://github.com/CorsixTH/CorsixTH/issues
  help: https://github.com/CorsixTH/CorsixTH/wiki
  vcs-browser: https://github.com/CorsixTH/CorsixTH
Icon:
  cached:
  - name: corsix-th_corsix-th.png
    width: 48
    height: 48
  - name: corsix-th_corsix-th.png
    width: 64
    height: 64
  - name: corsix-th_corsix-th.png
    width: 128
    height: 128
  remote:
  - url: com/corsixth/corsixth/93bd2479d04dcf0fdee20430bdea770e/icons/128x128/corsix-th_corsix-th.png
    width: 128
    height: 128
  stock: corsix-th
Launchable:
  desktop-id:
  - com.corsixth.corsixth.desktop
Provides:
  binaries:
  - corsix-th
  ids:
  - com.corsixth.CorsixTH
Screenshots:
- default: true
  caption:
    C: Welcome dialog for first hospital
  thumbnails:
  - url: com/corsixth/corsixth/93bd2479d04dcf0fdee20430bdea770e/screenshots/image-1_1248x780@1.png
    width: 1248
    height: 780
  - url: com/corsixth/corsixth/93bd2479d04dcf0fdee20430bdea770e/screenshots/image-1_752x470@1.png
    width: 752
    height: 470
  - url: com/corsixth/corsixth/93bd2479d04dcf0fdee20430bdea770e/screenshots/image-1_624x390@1.png
    width: 624
    height: 390
  - url: com/corsixth/corsixth/93bd2479d04dcf0fdee20430bdea770e/screenshots/image-1_224x140@1.png
    width: 224
    height: 140
  source-image:
    url: com/corsixth/corsixth/93bd2479d04dcf0fdee20430bdea770e/screenshots/image-1_orig.png
    width: 1280
    height: 800
- caption:
    C: First level in progress
  thumbnails:
  - url: com/corsixth/corsixth/93bd2479d04dcf0fdee20430bdea770e/screenshots/image-2_1248x780@1.png
    width: 1248
    height: 780
  - url: com/corsixth/corsixth/93bd2479d04dcf0fdee20430bdea770e/screenshots/image-2_752x470@1.png
    width: 752
    height: 470
  - url: com/corsixth/corsixth/93bd2479d04dcf0fdee20430bdea770e/screenshots/image-2_624x390@1.png
    width: 624
    height: 390
  - url: com/corsixth/corsixth/93bd2479d04dcf0fdee20430bdea770e/screenshots/image-2_224x140@1.png
    width: 224
    height: 140
  source-image:
    url: com/corsixth/corsixth/93bd2479d04dcf0fdee20430bdea770e/screenshots/image-2_orig.png
    width: 1280
    height: 800
Releases:
- version: 0.69.1
  type: stable
  unix-timestamp: 1755302400
  description:
    C: >-
      <p>Bug fixes:</p>
      
      <ul>
        <li>Fixed a crash when placing staff in a room while a patient is being
                  treated</li>
      </ul>
- version: 0.69.0
  type: stable
  unix-timestamp: 1753488000
  description:
    C: >-
      <p>New Features/Enhancements:</p>
      
      <ul>
        <li>A new machine menu has been added. Now you can view the status of
                    all your hospital machines in one place!</li>
        <li>Changing speed in game now happens immediately</li>
        <li>Patient happiness can now be a win/lose factor in custom games</li>
        <li>Transparent walls can now be toggled using Shift + X</li>
        <li>Soda price can now be configured in the level file</li>
        <li>Improvements and fixes for the ChirzmanTV custom campaign</li>
      </ul>
      
      <p>Changes:</p>
      
      <ul>
        <li>Improved how staff look for work if idle</li>
        <li>Machine strength reduction after repair now more closely aligned
                    with the original game</li>
        <li>Machine strength now has a minimum value of 2 after repair</li>
        <li>Mouse is now only captured when in game, or using the map editor</li>
        <li>Improved measurement on the progress report chart columns</li>
        <li>Annual rewards and trophies now have more robust evaluation
                    criteria</li>
        <li>A patient's treatment cost is now decided at the point they agree
                    to pay</li>
        <li>VIPs now walk slower, as in the original game</li>
        <li>Gamelogs now include the date and time of the crash in their file
                    name, and the last 10 logs are now held in the Logs folder</li>
        <li>Finding files for custom campaigns is now more reliable, and
                    supports storing your campaign inside its own folder</li>
        <li>Custom Campaigns can no longer be played in Free Build mode, as they
                    could break campaign progression</li>
        <li>For games compiled using fluidsynth (such as our Windows and Flatpak
                    builds), you can now set the soundfont in the configuration file</li>
        <li>Video files can now be missing during TH installation corruption
                    checks</li>
        <li>You can now hear patients vomiting, instead of just the vomit
                    splatters</li>
        <li>Lakes no longer show in the Town Map as per the original game</li>
      </ul>
      
      <p>Translations:</p>
      
      <ul>
        <li>The original game's numerals for the money bar can now be
                    toggled by translators using the isArabicNumerals flag. This setting
                    is set to off currently for CJK languages</li>
        <li>Reworded cheat failure messages, some translations still require
                    updating</li>
        <li>Improved hotkey window and research tooltips, some translations
                    still require updating</li>
        <li>A new Japanese translation has been added. Thanks @ShimaKen523</li>
        <li>Brazilian Portuguese translation has been updated. Thanks
                    @altiereslima</li>
        <li>Russian translation has been updated. Thanks @ARGAMX @Matroftt</li>
        <li>French translation has been updated. Thanks @Sanndow @legluondunet</li>
        <li>Dutch translation has been updated. Thanks @Alberth289346 &amp;
                    @jetenergy</li>
      </ul>
      
      <p>Bug Fixes:</p>
      
      <ul>
        <li>Game speed tick rates have been smoothed out again, improving
                    animations and sound playback for objects</li>
        <li>Improved colour accuracy for fonts in unicode languages now means
                    you can actually read when your game is paused</li>
        <li>Many fixes for the position of staff and patient moods in the game!
                    More are scheduled to come in future</li>
        <li>Fixed a (very annoying) bug with walks that caused new patients to
                    enter rooms along their path</li>
        <li>Rework to the operating theatre room to prevent patient/staff
                    lockups</li>
        <li>Free build now always comes with free heating and free parcel
                    purchases!</li>
        <li>Epidemic timer now ends once all patients are resolved</li>
        <li>Old serious radiation epidemics can no longer cause a game crash.
                    In future, this epidemic type will be reinstated again</li>
        <li>Failed cheats will now always provide feedback messages</li>
        <li>Spawning a contagious patient via cheating now works in levels
                    without a helipad</li>
        <li>Long windows now correctly count as a window</li>
        <li>Dynamic info for machines now displays correctly when cycling between
                    them</li>
        <li>Fixed a bug where changing doctor in General Diagnosis could break
                    the room and patient</li>
        <li>Fixed a scenario where clicking on a staff member in an exploding
                    room caused a game crash</li>
        <li>Fixed some anomalies in the original campaign's map files</li>
        <li>And more... Check out the project changelog for the full list</li>
      </ul>
- version: 0.69.0~rc1
  type: development
  unix-timestamp: 1752278400
  description:
    C: >-
      <p>Translations:</p>
      
      <ul>
        <li>Russian translation has been updated. Thanks @Matroftt</li>
        <li>French translation has been updated. Thanks @legluondunet</li>
      </ul>
      
      <p>Packager Notes:</p>
      
      <ul>
        <li>Fixed a regression with CORSIXTH_SEARCH_LOCAL_DATADIRS cmake
                    option</li>
      </ul>
- version: 0.69.0~beta2
  type: development
  unix-timestamp: 1750464000
  description:
    C: >-
      <p>Features:</p>
      
      <ul>
        <li>Custom level/campaign creators can now use an existing level file
                    as an overlay to copy and extend their level file with the
                    #overlay variable. See the 'Custom Level' Wiki page
                    for more information.</li>
      </ul>
      
      <p>Changes:</p>
      
      <ul>
        <li>You can now hear patients vomiting, instead of just the vomit
                    splatters</li>
        <li>Lakes no longer show in the Town Map as per the original game</li>
      </ul>
      
      <p>Translations:</p>
      
      <ul>
        <li>Russian translation has been updated. Thanks @ARGAMX</li>
      </ul>
      
      <p>Bug Fixes:</p>
      
      <ul>
        <li>Fixed some anomalies in the original campaign's map files</li>
      </ul>
      
      <p>Regressions from 0.69.0 Beta 1:</p>
      
      <ul>
        <li>Fixed a crash in General Diagnosis</li>
        <li>Fixed a compatibility issue with mood markers on old saves</li>
        <li>Fixed a crash with the grim reaper</li>
        <li>Fixed a bug with the hotkey assignment menu</li>
        <li>Fixed an issue with handymen ignoring cleaning duties. Please note
                    existing saves from Beta 1 currently have no fix implemented for
                    those duties already broken.</li>
      </ul>
ContentRating:
  oars-1.1:
    violence-cartoon: intense
    violence-fantasy: none
    violence-realistic: none
    violence-bloodshed: none
    violence-sexual: none
    violence-desecration: none
    violence-slavery: none
    violence-worship: none
    drugs-alcohol: none
    drugs-narcotics: none
    drugs-tobacco: none
    sex-nudity: mild
    sex-themes: none
    sex-homosexuality: none
    sex-prostitution: none
    sex-adultery: none
    sex-appearance: none
    language-profanity: none
    language-humor: moderate
    language-discrimination: none
    social-chat: none
    social-info: none
    social-audio: none
    social-location: none
    social-contacts: none
    money-purchasing: none
    money-gambling: none