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Last updated on: 2026-08-10 08:13 [UTC]

Metadata for corsix-th in contrib

com.corsixth.corsixth - 0.70.0-1 ⚙ amd64

Icon
---
Type: desktop-application
ID: com.corsixth.corsixth
Package: corsix-th
ProjectLicense: BSD-3-Clause AND MIT
Name:
  C: CorsixTH
Summary:
  C: Open source clone of Theme Hospital
Description:
  C: >-
    <p>CorsixTH aims to reimplement the game engine of Theme Hospital, and be
           able to load the original game data files. This means that you will need
           a purchased copy of Theme Hospital, or a copy of the demo, in order to
           use CorsixTH. After most of the original engine has been reimplemented in
           open source code, the project will serve as a base from which extensions
           and improvements to the original game can be made.</p>
Developer:
  id: com.corsixth
  name:
    C: CorsixTH developers
Categories:
- Game
- Simulation
Keywords:
  C:
  - hospital
  - simulation
  - bullfrog
Url:
  contact: https://discord.gg/Mxeztvh
  homepage: https://corsixth.com
  bugtracker: https://github.com/CorsixTH/CorsixTH/issues
  help: https://github.com/CorsixTH/CorsixTH/wiki
  vcs-browser: https://github.com/CorsixTH/CorsixTH
Icon:
  cached:
  - name: corsix-th_corsix-th.png
    width: 48
    height: 48
  - name: corsix-th_corsix-th.png
    width: 64
    height: 64
  - name: corsix-th_corsix-th.png
    width: 128
    height: 128
  remote:
  - url: com/corsixth/corsixth/fae50fd33c2c3746116c17a82b28f807/icons/128x128/corsix-th_corsix-th.png
    width: 128
    height: 128
  stock: corsix-th
Launchable:
  desktop-id:
  - com.corsixth.corsixth.desktop
Provides:
  binaries:
  - corsix-th
  ids:
  - com.corsixth.CorsixTH
Screenshots:
- default: true
  caption:
    C: Welcome dialog for first hospital
  thumbnails:
  - url: com/corsixth/corsixth/fae50fd33c2c3746116c17a82b28f807/screenshots/image-1_1248x780@1.png
    width: 1248
    height: 780
  - url: com/corsixth/corsixth/fae50fd33c2c3746116c17a82b28f807/screenshots/image-1_752x470@1.png
    width: 752
    height: 470
  - url: com/corsixth/corsixth/fae50fd33c2c3746116c17a82b28f807/screenshots/image-1_624x390@1.png
    width: 624
    height: 390
  - url: com/corsixth/corsixth/fae50fd33c2c3746116c17a82b28f807/screenshots/image-1_224x140@1.png
    width: 224
    height: 140
  source-image:
    url: com/corsixth/corsixth/fae50fd33c2c3746116c17a82b28f807/screenshots/image-1_orig.png
    width: 1280
    height: 800
- caption:
    C: First level in progress
  thumbnails:
  - url: com/corsixth/corsixth/fae50fd33c2c3746116c17a82b28f807/screenshots/image-2_1248x780@1.png
    width: 1248
    height: 780
  - url: com/corsixth/corsixth/fae50fd33c2c3746116c17a82b28f807/screenshots/image-2_752x470@1.png
    width: 752
    height: 470
  - url: com/corsixth/corsixth/fae50fd33c2c3746116c17a82b28f807/screenshots/image-2_624x390@1.png
    width: 624
    height: 390
  - url: com/corsixth/corsixth/fae50fd33c2c3746116c17a82b28f807/screenshots/image-2_224x140@1.png
    width: 224
    height: 140
  source-image:
    url: com/corsixth/corsixth/fae50fd33c2c3746116c17a82b28f807/screenshots/image-2_orig.png
    width: 1280
    height: 800
Releases:
- version: "0.70.0"
  type: stable
  unix-timestamp: 1783641600
  description:
    C: >-
      <p>New Features:</p>
      
      <ul>
        <li>Support for the official Russian edition of Theme Hospital
                    has been added (Soft Club edition)</li>
        <li>2x and 3x UI Scaling is finally available, no more tiny text
                    on 4k screens!</li>
        <li>Accessibility improvements added, such as subtitles for the
                    announcer, and ability to turn off screen shake</li>
        <li>Initial support for blocking off areas in the hospital has
                    been added. Currently this is limited to within rooms only</li>
        <li>Support added for midi devices</li>
        <li>Added automatic detection for music folders in
                    CorsixTH's own directories (game and config)</li>
        <li>Added unicode font support out of the box for Windows users
                    (for real this time)</li>
        <li>Falling is now enabled for everyone</li>
        <li>Multiple new cheats added</li>
        <li>Newspaper headlines now in lose movies</li>
        <li>Movies can now be paused with 'P'</li>
        <li>Research Policy window now plays its background sound effect</li>
        <li>You can now view adviser message history. This can be opened from
                    the charts menu or with a hotkey (default Ctrl + H)</li>
      </ul>
      
      <p>Improvements:</p>
      
      <ul>
        <li>Improved performance for large hospitals</li>
        <li>Screenshots are now in png format and timestamped. Bye bye
                    bitmap!</li>
        <li>The staff management window can now be ordered by attribute</li>
        <li>Windows can be removed during a room's build phase using
                    right click</li>
        <li>Active graph is now remembered in the graph window</li>
        <li>Windows installer is now DPI aware, and ensures Start Menu
                    and Desktop icons show for all users</li>
        <li>Missing hover sounds have been added</li>
        <li>Improved machine menu</li>
        <li>Improved finding player name</li>
        <li>Improved rejection calculations for patient overcharging</li>
        <li>Improved rat holes</li>
        <li>Improved dying</li>
        <li>Added ability to cancel an accidentally grabbed object with
                    Escape. Selling a grabbed item also now has a hotkey (default
                    Delete)</li>
      </ul>
      
      <p>Changes:</p>
      
      <ul>
        <li>Added shadow for truetype fonts</li>
        <li>Machine menu button added to the bottom panel and machine
                    dialogs</li>
        <li>Patients will get up less often when changing queue position</li>
        <li>The way doctors are trained has been overhauled</li>
        <li>Some window layouts, texts, and behaviours in the settings
                    menus have been adjusted</li>
        <li>Unavailable resolutions when UI scaled will be greyed out</li>
        <li>Dropdowns lists now have scrollbars where appropriate</li>
        <li>Autosave frequency can now be adjusted</li>
        <li>After the win movie plays, the player will be returned to the
                    main menu</li>
        <li>Better aspect ratio for some movies</li>
        <li>Disease start cure price is now properly applied from the
                    level config</li>
        <li>Last selected disease in the casebook is now remembered</li>
        <li>Minimum threshold for average calculations adjusted</li>
        <li>Suppress mood icons for VIP and Inspector</li>
        <li>Ignored VIP requests now automatically invite them instead of
                    refuse</li>
        <li>Adjusted margins on the text area of the fax</li>
        <li>Changed message drawer so only one fax of each type will
                    populate it</li>
        <li>Prevented some 'fullscreen' windows from being unpaused
                    while present e.g. fax</li>
        <li>Patients can now be vaccinated in epidemics without
                    activating vaccination mode</li>
        <li>Players are no longer warned of empty action queues</li>
        <li>Reworked nearby object calculations</li>
        <li>Stopped emergency patients from drinking, vomiting, or using
                    the toilet</li>
        <li>Machine usage count no longer increases during earthquakes</li>
        <li>Panel keys in the hotkey assignment menu now utilise two pages</li>
      </ul>
      
      <p>Translations:</p>
      
      <ul>
        <li>Japanese announcement audio will now be used if available
                    when playing in that language</li>
        <li>Spanish translation updated. Thanks @sraaronrock and
                    @ShiroAka</li>
        <li>Italian translation updated. Thanks @dodero4</li>
        <li>French translation updated. Thanks @PierreRic and @Ouaz</li>
        <li>Czech translation updated. Thanks @jansakos</li>
        <li>Russian translation updated. Thanks @ARGAMX</li>
      </ul>
      
      <p>Bug Fixes:</p>
      
      <ul>
        <li>Better error handling for non-existent languages</li>
        <li>Fixed some non-capitalised text in dialogs</li>
        <li>Fixed some bugs with music playback</li>
        <li>Fixed bug in diagnosis termination</li>
        <li>Patients no longer try to enter a room if staff member is
                    going to rest</li>
        <li>Adjusted happiness impacts when staff are resting</li>
        <li>Minimised disruption to rooms during change of staff</li>
        <li>Fixed doctors being unable to return to training room</li>
        <li>Fixed patients not leaving a bench when they die</li>
        <li>Fixed a crash with exploded rooms and picked up staff</li>
        <li>Game will no longer crash when hovering on an exploded room</li>
        <li>Prevented patients visiting incorrect/same diagnosis room
                    more than once</li>
        <li>Undressing patients no longer crash game when editing a room</li>
        <li>Machine repair icon is now shown when a handyman is sent to
                    repair</li>
        <li>And more... Check out the project changelog for the full list</li>
      </ul>
- version: "0.70.0~rc2"
  type: development
  unix-timestamp: 1782604800
  description:
    C: >-
      <p>Changes:</p>
      
      <ul>
        <li>Panel keys in the hotkey assignment menu now utilise two pages</li>
      </ul>
      
      <p>Translations:</p>
      
      <ul>
        <li>French translation updated. Thanks @Ouaz</li>
        <li>Czech translation updated. Thanks @jansakos</li>
      </ul>
      
      <p>Bug Fixes from RC1:</p>
      
      <ul>
        <li>Fixed regression where a machine's maximum strength never
                    decreased</li>
        <li>Fixed regression where patient's dying moods were no longer
                    shown</li>
        <li>Fixed regression where loading a save failed if the a window with
                    a staff profile photo was open (such as Staff Management)</li>
        <li>Fixed regression where mousewheel scroll did not work consistently
                    with UI Scaling enabled</li>
      </ul>
      
      <p>Bug Fixes:</p>
      
      <ul>
        <li>Fixed an issue where stopping music led to a crash on the level
                    progression movie</li>
      </ul>
- version: "0.70.0~rc1"
  type: development
  unix-timestamp: 1781827200
  description:
    C: >-
      <p>Translations:</p>
      
      <ul>
        <li>Russian translation updated. Thanks @ARGAMX</li>
      </ul>
      
      <p>Bug Fixes from Beta 2:</p>
      
      <ul>
        <li>Fixed regression with in game menu bar and dynamic info panel
                    having unreadable text with unicode fonts when not using direct
                    zoom</li>
        <li>Fixed a misfire of the new fax sound when a message wasn't to be
                    shown yet in the bottom panel</li>
        <li>Fixed the adviser history window breaking when deleting messages</li>
        <li>Fixed regression where fully rested staff would not answer calls
                    if unable to return to Training or Research</li>
      </ul>
      
      <p>Bug Fixes:</p>
      
      <ul>
        <li>Fixed a null pointer crash when trying to process an empty string</li>
        <li>Fixed an issue handling multiple windows when loading save games</li>
        <li>Fixed a crash in the Machine Menu when updating repair states</li>
        <li>Fixed fully rested staff trying to return to the staffroom upon
                    entering a room</li>
      </ul>
      
      <p>Packager Notes:</p>
      
      <ul>
        <li>vcpkg registry bumped</li>
      </ul>
- version: "0.70.0~beta2"
  type: development
  unix-timestamp: 1781049600
  description:
    C: >-
      <p>Changes:</p>
      
      <ul>
        <li>Restored early loading functionality of music on Windows in
                    certain scenarios removed in Beta 1</li>
        <li>Changed soundfont file path in Sound Settings to use unicode
                    font, if available</li>
      </ul>
      
      <p>Bug Fixes from Beta 1:</p>
      
      <ul>
        <li>Fixed regression with some objects being picked up becoming
                    no longer usable</li>
        <li>Fixed regression with some consistency issues with the bottom
                    panel</li>
        <li>Stopped regression where the sell hotkey made Edit Room go back
                    to doors phase from placing objects</li>
        <li>Fixed regression that led to crash on loading a game after
                    previously moving objects</li>
        <li>Fixed regression in a specific scenario where side objects could
                    allow humanoids to walk through walls</li>
        <li>Stopped regression in Staff Dialog window that led to a crash</li>
        <li>Stopped regression where faxes not related to a humanoid
                    crashing the game (such as the new disease fax)</li>
        <li>Fixed regression where Operating Table becoming unreachable for
                    the second surgeon</li>
        <li>Fixed some typos in the codebase</li>
      </ul>
ContentRating:
  oars-1.1:
    violence-cartoon: intense
    violence-fantasy: none
    violence-realistic: none
    violence-bloodshed: none
    violence-sexual: none
    violence-desecration: none
    violence-slavery: none
    violence-worship: none
    drugs-alcohol: none
    drugs-narcotics: none
    drugs-tobacco: none
    sex-nudity: mild
    sex-themes: none
    sex-homosexuality: none
    sex-prostitution: none
    sex-adultery: none
    sex-appearance: none
    language-profanity: none
    language-humor: moderate
    language-discrimination: none
    social-chat: none
    social-info: none
    social-audio: none
    social-location: none
    social-contacts: none
    money-purchasing: none
    money-gambling: none