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Last updated on: 2026-08-25 02:12 [UTC]

Metadata for gmastermind.app in main

gmastermind.desktop - 0.6-3+b1 ⚙ arm64

Icon
---
Type: desktop-application
ID: gmastermind.desktop
Package: gmastermind.app
Name:
  C: GMastermind
Summary:
  bg: Реализация на GNUstep на играта Mastermind
  C: GNUstep implementation of the Mastermind game
Description:
  fr: >-
    <p>Glissez-déposez des couleurs depuis la palette ou depuis le plateau lui-même. Le but est de déterminer la combinaison cachée de
    quatre couleurs. Le jeu peut se jouer selon deux modes : avec remplacement, ce qui signifie que les couleurs peuvent se répéter, et
    sans remplacement, ce qui signifie que les couleurs sont uniques. L’utilisateur sélectionne quatre couleurs et les soumet. Le programme
    répond par une évaluation : un pion noir pour une couleur correctement placée, et un pion blanc pour une couleur qui est mal placée.
    L’utilisateur peut effectuer au total huit tentatives.</p>
  da: >-
    <p>Træk og slip farver fra en palet eller fra selve brættet. Formålet er at finde den skjulte kombination for fire farver. Spillet
    fungerer i to tilstande: med erstatning, hvilket betyder at farver kan gentages og uden erstatning, der betyder at farver er unikke.
    Brugeren vælger fire farver og »låser« dem. Programmer svarer med en evaluering - en sort pind for en farve der er korrekt placeret
    og en hvid pind for en farve i en forkert position. Brugeren har i alt otte forespørgsler.</p>
  it: >-
    <p>Si trascinano e rilasciano colori dalla tavolozza alla tavola di gioco stessa. L&apos;obiettivo è di determinare la combinazione
    nascosta di quattro colori. Il gioco può svolgersi in due modalità: con sostituzione, il che significa che i colori possono ripetersi,
    e senza sostituzione, il che significa che i colori sono unici. L&apos;utente seleziona una scelta di quattro colori e li sottopone.
    Il programma risponde con una valutazione: un piolo nero per un colore posizionato correttamente e un piolo bianco per un colore che
    è nella posizione sbagliata. L&apos;utente può fare un totale di otto interrogazioni.</p>
  en: >-
    <p>Drag-and-drop colors from the palette or from the board itself.  The object is to determine the hidden combination of four colors. 
    The game may be played in two modes: with replacement, which means that colors may repeat, and without replacement, which means that
    colors are unique.  The user selects a choice of four colors and &quot;commits&quot; them.  The program replies with an evaluation
    -- a black peg for a color that is placed correctly, and a white peg for a color that is in the wrong position.  The user may make
    a total of eight queries.</p>
  C: >-
    <p>Drag-and-drop colors from the palette or from the board itself.  The object is to determine the hidden combination of four colors. 
    The game may be played in two modes: with replacement, which means that colors may repeat, and without replacement, which means that
    colors are unique.  The user selects a choice of four colors and &quot;commits&quot; them.  The program replies with an evaluation
    -- a black peg for a color that is placed correctly, and a white peg for a color that is in the wrong position.  The user may make
    a total of eight queries.</p>
Categories:
- Game
- BoardGame
Keywords:
  bg:
  - board
  - game
  - настолни
  - игри
  C:
  - board
  - game
Icon:
  cached:
  - name: gmastermind.app_app-icon.jxl
    width: 64
    height: 64
Launchable:
  desktop-id:
  - GMastermind.desktop

gmastermind.desktop - 0.6-3 ⚙ amd64 ⚙ armhf ⚙ i386 ⚙ loong64 ⚙ ppc64el ⚙ riscv64 ⚙ s390x

Icon
---
Type: desktop-application
ID: gmastermind.desktop
Package: gmastermind.app
Name:
  C: GMastermind
Summary:
  bg: Реализация на GNUstep на играта Mastermind
  C: GNUstep implementation of the Mastermind game
Description:
  fr: >-
    <p>Glissez-déposez des couleurs depuis la palette ou depuis le plateau lui-même. Le but est de déterminer la combinaison cachée de
    quatre couleurs. Le jeu peut se jouer selon deux modes : avec remplacement, ce qui signifie que les couleurs peuvent se répéter, et
    sans remplacement, ce qui signifie que les couleurs sont uniques. L’utilisateur sélectionne quatre couleurs et les soumet. Le programme
    répond par une évaluation : un pion noir pour une couleur correctement placée, et un pion blanc pour une couleur qui est mal placée.
    L’utilisateur peut effectuer au total huit tentatives.</p>
  da: >-
    <p>Træk og slip farver fra en palet eller fra selve brættet. Formålet er at finde den skjulte kombination for fire farver. Spillet
    fungerer i to tilstande: med erstatning, hvilket betyder at farver kan gentages og uden erstatning, der betyder at farver er unikke.
    Brugeren vælger fire farver og »låser« dem. Programmer svarer med en evaluering - en sort pind for en farve der er korrekt placeret
    og en hvid pind for en farve i en forkert position. Brugeren har i alt otte forespørgsler.</p>
  it: >-
    <p>Si trascinano e rilasciano colori dalla tavolozza alla tavola di gioco stessa. L&apos;obiettivo è di determinare la combinazione
    nascosta di quattro colori. Il gioco può svolgersi in due modalità: con sostituzione, il che significa che i colori possono ripetersi,
    e senza sostituzione, il che significa che i colori sono unici. L&apos;utente seleziona una scelta di quattro colori e li sottopone.
    Il programma risponde con una valutazione: un piolo nero per un colore posizionato correttamente e un piolo bianco per un colore che
    è nella posizione sbagliata. L&apos;utente può fare un totale di otto interrogazioni.</p>
  en: >-
    <p>Drag-and-drop colors from the palette or from the board itself.  The object is to determine the hidden combination of four colors. 
    The game may be played in two modes: with replacement, which means that colors may repeat, and without replacement, which means that
    colors are unique.  The user selects a choice of four colors and &quot;commits&quot; them.  The program replies with an evaluation
    -- a black peg for a color that is placed correctly, and a white peg for a color that is in the wrong position.  The user may make
    a total of eight queries.</p>
  C: >-
    <p>Drag-and-drop colors from the palette or from the board itself.  The object is to determine the hidden combination of four colors. 
    The game may be played in two modes: with replacement, which means that colors may repeat, and without replacement, which means that
    colors are unique.  The user selects a choice of four colors and &quot;commits&quot; them.  The program replies with an evaluation
    -- a black peg for a color that is placed correctly, and a white peg for a color that is in the wrong position.  The user may make
    a total of eight queries.</p>
Categories:
- Game
- BoardGame
Keywords:
  bg:
  - board
  - game
  - настолни
  - игри
  C:
  - board
  - game
Icon:
  cached:
  - name: gmastermind.app_app-icon.jxl
    width: 64
    height: 64
Launchable:
  desktop-id:
  - GMastermind.desktop