---
Type: desktop-application
ID: gmastermind.desktop
Package: gmastermind.app
Name:
C: GMastermind
Summary:
bg: Реализация на GNUstep на играта Mastermind
C: GNUstep implementation of the Mastermind game
Description:
fr: |-
<p>Glissez-déposez des couleurs depuis la palette ou depuis le plateau lui-même. Le but est de déterminer
la combinaison cachée de quatre couleurs. Le jeu peut se jouer selon deux modes : avec remplacement,
ce qui signifie que les couleurs peuvent se répéter, et sans remplacement, ce qui signifie que les couleurs
sont uniques. L’utilisateur sélectionne quatre couleurs et les soumet. Le programme répond par une évaluation :
un pion noir pour une couleur correctement placée, et un pion blanc pour une couleur qui est mal placée.
L’utilisateur peut effectuer au total huit tentatives.</p>
da: |-
<p>Træk og slip farver fra en palet eller fra selve brættet. Formålet er at finde den skjulte kombination
for fire farver. Spillet fungerer i to tilstande: med erstatning, hvilket betyder at farver kan gentages
og uden erstatning, der betyder at farver er unikke. Brugeren vælger fire farver og »låser« dem. Programmer
svarer med en evaluering - en sort pind for en farve der er korrekt placeret og en hvid pind for en farve
i en forkert position. Brugeren har i alt otte forespørgsler.</p>
it: |-
<p>Si trascinano e rilasciano colori dalla tavolozza alla tavola di gioco stessa. L'obiettivo è
di determinare la combinazione nascosta di quattro colori. Il gioco può svolgersi in due modalità: con
sostituzione, il che significa che i colori possono ripetersi, e senza sostituzione, il che significa
che i colori sono unici. L'utente seleziona una scelta di quattro colori e li sottopone. Il programma
risponde con una valutazione: un piolo nero per un colore posizionato correttamente e un piolo bianco
per un colore che è nella posizione sbagliata. L'utente può fare un totale di otto interrogazioni.</p>
en: |-
<p>Drag-and-drop colors from the palette or from the board itself. The object is to determine the hidden
combination of four colors. The game may be played in two modes: with replacement, which means that colors
may repeat, and without replacement, which means that colors are unique. The user selects a choice of
four colors and "commits" them. The program replies with an evaluation -- a black peg for a
color that is placed correctly, and a white peg for a color that is in the wrong position. The user may
make a total of eight queries.</p>
C: |-
<p>Drag-and-drop colors from the palette or from the board itself. The object is to determine the hidden
combination of four colors. The game may be played in two modes: with replacement, which means that colors
may repeat, and without replacement, which means that colors are unique. The user selects a choice of
four colors and "commits" them. The program replies with an evaluation -- a black peg for a
color that is placed correctly, and a white peg for a color that is in the wrong position. The user may
make a total of eight queries.</p>
Categories:
- Game
- BoardGame
Keywords:
bg:
- board
- game
- настолни
- игри
C:
- board
- game
Icon:
cached:
- name: gmastermind.app_app-icon.jxl
width: 64
height: 64
Launchable:
desktop-id:
- GMastermind.desktop