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Last updated on: 2017-06-18 02:43 [UTC]

Metadata for structure-synth in main

structure-synth.desktop - 1.5.0-3+b1 ⚙ amd64 ⚙ arm64 ⚙ armel ⚙ armhf ⚙ i386 ⚙ ppc64el ⚙ s390x ⚙ mips64el

Icon
---
Type: desktop-application
ID: structure-synth.desktop
Package: structure-synth
Name:
  C: Structure Synth
Summary:
  C: Application for creating 3D structures
  es: Aplicación para crear estructuras tridimensionales
Description:
  C: >-
    <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even simple systems may generate
    surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting,
    and OpenGL preview. Integration with third-party renderers (such as Sunflow and POV-Ray) is possible using a flexible
    template based export system.</p>

    <p>Structure Synth has been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris Coyne,
    and the Context Free Art GUI by Mark Lentczner and John Horigan.</p>
  it: >-
    <p>Structure Synth è uno strumento per generare strutture 3D specificando una grammatica di progettazione. Anche sistemi
    semplici possono generare strutture sorprendenti e complesse. Structure Synth offre un ambiente grafico con schede multiple,
    evidenziazione della sintassi e anteprima OpenGL. L&apos;integrazione con strumenti di rendering di terze parti (come
    Sunflow e POV-Ray) è possibile usando un sistema di esportazione flessibile basato su modelli.</p>

    <p>Structure Synth è stato sviluppato da Mikael Hvidtfeldt Christensen. È stato ispirato dalla sintassi CFDG di Chris
    Coyne e dalla GUI Context Free Art di Mark Lentczner e John Horigan.</p>
  en: >-
    <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even simple systems may generate
    surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting,
    and OpenGL preview. Integration with third-party renderers (such as Sunflow and POV-Ray) is possible using a flexible
    template based export system.</p>

    <p>Structure Synth has been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris Coyne,
    and the Context Free Art GUI by Mark Lentczner and John Horigan.</p>
Categories:
- Graphics
Icon:
  cached:
  - name: structure-synth_structure-synth.png
    width: 64
    height: 64
  - name: structure-synth_structure-synth.png
    width: 128
    height: 128