⇦ | allure [main]
Last updated on: 2025-11-15 14:21 [UTC]

Metadata for allure in main

allure.desktop - 0.11.0.0-1+b1 ⚙ riscv64

Icon
---
Type: desktop-application
ID: allure.desktop
Package: allure
Name:
  C: Allure of the Stars
Summary:
  C: Explore an abandoned spaceship with a party of adventurers
Description:
  fr: >-
    <p>« Allure of the Stars » est un jeu d’équipe tactique « à la rogue » dans un futur proche de science-fiction.  Ce jeu n’a aucune image,
    il faut tout imaginer, comme dans un livre (un livre d’adulte, sans image). Quand on sait imaginer des choses, il est possible de continuer
    à explorer et maîtriser le monde et inventer des histoires pendant longtemps.  Le jeu est écrit en Haskell avec le moteur libre LambdaHack.
    Le fichier des modifications rapporte les améliorations récentes et l’outil de suivi permet de connaître les plans à court terme. Les
    buts à long terme sont la rejouabilité et un ajustement automatique de la difficulté grâce à la génération procédurale de contenu et la
    modification permanente du contenu basées sur le comportement du joueur. Les contributions sont les bienvenues.</p>
  pl: >-
    <p>Allure of the Stars to taktyczna gra drużynowa science fiction z niedalekiej przyszłości w rodzaju roguelike.  W tej grze nie ma ani
    jednego zdjęcia. Wszystko trzeba sobie wyobrazić samemu, jak w przypadku czytania książki (książki dla dorosłych, nie mającej obrazków).
    Kiedy jednak nauczysz się wyobrażać sobie różne rzeczy, możesz przez długi czas odkrywać i opanowywać świat oraz wymyślać różne historie. 
    Gra została napisana w Haskell przy użyciu darmowego silnika LambdaHack. Aby zapoznać się z najnowszymi ulepszeniami, zobacz plik dziennika
    zmian oraz narzędzie do śledzenia problemów w przypadku planów krótkoterminowych. Długoterminowymi celami są wysoka regrywalność i automatyczne
    równoważenie poprzez generowanie treści proceduralnych i ciągłą modyfikację treści w oparciu o zachowanie gracza.</p>
  da: >-
    <p>Allure of the Stars er et Sci-fi roguelignende og taktisk kampspil fra den nære fremtid.  Der er ikke et eneste billede i dette spil.
    Du skal bruge din fantasi til alt, som var det en bog (en voksenbog, uden billeder). Når du har lært at bruge din fantasi, så kan du blive
    ved og ved med at undersøge og mestre verden og laver historier i rigtig lang tid.  Spillet er skrevet i Haskell via den frie LambdaHack-motor.
    Se venligst changelog-filen for seneste forbedringer og sagsstyringen for planer på kort sigt. De langsigtede mål er høj spilbarhed og
    automatisk balancering via proceduremæssig indholdsoprettelse og vedvarende indholdsændring baseret på spillerens opførsel. Bidrag er
    velkommen.</p>
  it: >-
    <p>Allure of the Stars è un gioco a squadre tattico in stile rogue fantascientifico ambientato nel vicino futuro.  In questo gioco non
    c&apos;è nemmeno un&apos;immagine. Si deve immaginare tutto da soli, come con un libro (un libro per adulti, senza figure). Una volta
    che si impara ad immaginare le cose, però, si può continuare ad esplorare e il mondo e a farlo proprio, e a creare storie per molto tempo. 
    Il gioco è scritto in Haskell usando il motore software libero LambdaHack. Vedere il file changelog per i recenti miglioramenti e il tracciatore
    dei problemi per i piani a breve termine. Gli obiettivi a lungo termine sono di avere un&apos;alta riproducibilità del gioco e bilanciamento
    automatico tramite generazione procedurale di contenuti e modificazione persistente dei contenuti basate sul comportamento del giocatore.
    I contributi sono i benvenuti.</p>
  en: >-
    <p>Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad game.  Not a single picture in this game. You have to imagine
    everything yourself, like with a book (a grown-up book, without pictures). Once you learn to imagine things, though, you can keep exploring
    and mastering the world and making up stories for a long time.  The game is written in Haskell using the free software LambdaHack engine.
    Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term goals are high replayability
    and auto-balancing through procedural content generation and persistent content modification based on player behaviour. Contributions
    are welcome.</p>
  C: >-
    <p>Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad game.  Not a single picture in this game. You have to imagine
    everything yourself, like with a book (a grown-up book, without pictures). Once you learn to imagine things, though, you can keep exploring
    and mastering the world and making up stories for a long time.  The game is written in Haskell using the free software LambdaHack engine.
    Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term goals are high replayability
    and auto-balancing through procedural content generation and persistent content modification based on player behaviour. Contributions
    are welcome.</p>
Categories:
- Game
Keywords:
  C:
  - game
  - strategy
  - tactics
  - roguelike
  - ascii
  - scifi
Icon:
  cached:
  - name: allure_allure.png
    width: 48
    height: 48
  - name: allure_allure.png
    width: 64
    height: 64
  stock: allure
Launchable:
  desktop-id:
  - allure.desktop

allure.desktop - 0.11.0.0-1 ⚙ amd64 ⚙ arm64 ⚙ armhf ⚙ ppc64el ⚙ s390x

Icon
---
Type: desktop-application
ID: allure.desktop
Package: allure
Name:
  C: Allure of the Stars
Summary:
  C: Explore an abandoned spaceship with a party of adventurers
Description:
  fr: >-
    <p>« Allure of the Stars » est un jeu d’équipe tactique « à la rogue » dans un futur proche de science-fiction.  Ce jeu n’a aucune image,
    il faut tout imaginer, comme dans un livre (un livre d’adulte, sans image). Quand on sait imaginer des choses, il est possible de continuer
    à explorer et maîtriser le monde et inventer des histoires pendant longtemps.  Le jeu est écrit en Haskell avec le moteur libre LambdaHack.
    Le fichier des modifications rapporte les améliorations récentes et l’outil de suivi permet de connaître les plans à court terme. Les
    buts à long terme sont la rejouabilité et un ajustement automatique de la difficulté grâce à la génération procédurale de contenu et la
    modification permanente du contenu basées sur le comportement du joueur. Les contributions sont les bienvenues.</p>
  pl: >-
    <p>Allure of the Stars to taktyczna gra drużynowa science fiction z niedalekiej przyszłości w rodzaju roguelike.  W tej grze nie ma ani
    jednego zdjęcia. Wszystko trzeba sobie wyobrazić samemu, jak w przypadku czytania książki (książki dla dorosłych, nie mającej obrazków).
    Kiedy jednak nauczysz się wyobrażać sobie różne rzeczy, możesz przez długi czas odkrywać i opanowywać świat oraz wymyślać różne historie. 
    Gra została napisana w Haskell przy użyciu darmowego silnika LambdaHack. Aby zapoznać się z najnowszymi ulepszeniami, zobacz plik dziennika
    zmian oraz narzędzie do śledzenia problemów w przypadku planów krótkoterminowych. Długoterminowymi celami są wysoka regrywalność i automatyczne
    równoważenie poprzez generowanie treści proceduralnych i ciągłą modyfikację treści w oparciu o zachowanie gracza.</p>
  da: >-
    <p>Allure of the Stars er et Sci-fi roguelignende og taktisk kampspil fra den nære fremtid.  Der er ikke et eneste billede i dette spil.
    Du skal bruge din fantasi til alt, som var det en bog (en voksenbog, uden billeder). Når du har lært at bruge din fantasi, så kan du blive
    ved og ved med at undersøge og mestre verden og laver historier i rigtig lang tid.  Spillet er skrevet i Haskell via den frie LambdaHack-motor.
    Se venligst changelog-filen for seneste forbedringer og sagsstyringen for planer på kort sigt. De langsigtede mål er høj spilbarhed og
    automatisk balancering via proceduremæssig indholdsoprettelse og vedvarende indholdsændring baseret på spillerens opførsel. Bidrag er
    velkommen.</p>
  it: >-
    <p>Allure of the Stars è un gioco a squadre tattico in stile rogue fantascientifico ambientato nel vicino futuro.  In questo gioco non
    c&apos;è nemmeno un&apos;immagine. Si deve immaginare tutto da soli, come con un libro (un libro per adulti, senza figure). Una volta
    che si impara ad immaginare le cose, però, si può continuare ad esplorare e il mondo e a farlo proprio, e a creare storie per molto tempo. 
    Il gioco è scritto in Haskell usando il motore software libero LambdaHack. Vedere il file changelog per i recenti miglioramenti e il tracciatore
    dei problemi per i piani a breve termine. Gli obiettivi a lungo termine sono di avere un&apos;alta riproducibilità del gioco e bilanciamento
    automatico tramite generazione procedurale di contenuti e modificazione persistente dei contenuti basate sul comportamento del giocatore.
    I contributi sono i benvenuti.</p>
  en: >-
    <p>Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad game.  Not a single picture in this game. You have to imagine
    everything yourself, like with a book (a grown-up book, without pictures). Once you learn to imagine things, though, you can keep exploring
    and mastering the world and making up stories for a long time.  The game is written in Haskell using the free software LambdaHack engine.
    Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term goals are high replayability
    and auto-balancing through procedural content generation and persistent content modification based on player behaviour. Contributions
    are welcome.</p>
  C: >-
    <p>Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad game.  Not a single picture in this game. You have to imagine
    everything yourself, like with a book (a grown-up book, without pictures). Once you learn to imagine things, though, you can keep exploring
    and mastering the world and making up stories for a long time.  The game is written in Haskell using the free software LambdaHack engine.
    Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term goals are high replayability
    and auto-balancing through procedural content generation and persistent content modification based on player behaviour. Contributions
    are welcome.</p>
Categories:
- Game
Keywords:
  C:
  - game
  - strategy
  - tactics
  - roguelike
  - ascii
  - scifi
Icon:
  cached:
  - name: allure_allure.png
    width: 48
    height: 48
  - name: allure_allure.png
    width: 64
    height: 64
  stock: allure
Launchable:
  desktop-id:
  - allure.desktop