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Metadata for structure-synth in main

structure-synth.desktop - 1.5.0-7.3 ⚙ arm64

Icon
---
Type: desktop-application
ID: structure-synth.desktop
Package: structure-synth
Name:
  C: Structure Synth
Summary:
  C: Application for creating 3D structures
  es: Aplicación para crear estructuras tridimensionales
Description:
  fr: >-
    <p>Structure Synth est un outil de génération de structures en 3D en spécifiant une grammaire de conception. Même des systèmes simples
    peuvent générer des structures surprenantes et complexes. Structure Synth offre un environnement graphique avec plusieurs onglets,
    le surlignement syntaxique et une prévisualisation OpenGL. L&apos;intégration avec des visionneurs tiers (tels que Sunflow et POV-Ray)
    est possible en utilisant un modèle flexible basé sur un système d&apos;export.  Structure Synth a été développé par Mikael Hvidtfeldt
    Christensen. Il a été inspiré par la syntaxe CFDG de Chris Coyne et le Context Free Art GUI de Mark Lentczner et John Horigan.</p>
  da: >-
    <p>Structure Synth er et værktøj til at oprette 3D-strukturer ved at angive en designgrammatik. Selv simple systemer kan oprette overraskende
    og komplekse strukturer. Structure Synth tilbyder et grafisk miljø med flere faneblade, syntaksfremhævelse og OpenGL- forhåndsvisning.
    Integration med tredjeparts optegnere (såsom Sunflow og POV-Ray) er muligt via et fleksibelt skabelonbaseret eksportsystem.  Structure
    Synth er blevet udviklet af Mikael Hvidtfeldt Christensen. Det er inspireret af CFDG-syntaksen af Chris Coyne og Context Free Art
    GUI af Mark Lentczner og John Horigan.</p>
  it: >-
    <p>Structure Synth è uno strumento per generare strutture 3D specificando una grammatica di progettazione. Anche sistemi semplici
    possono generare strutture sorprendenti e complesse. Structure Synth offre un ambiente grafico con schede multiple, evidenziazione
    della sintassi e anteprima OpenGL. L&apos;integrazione con strumenti di rendering di terze parti (come Sunflow e POV-Ray) è possibile
    usando un sistema di esportazione flessibile basato su modelli.  Structure Synth è stato sviluppato da Mikael Hvidtfeldt Christensen.
    È stato ispirato dalla sintassi CFDG di Chris Coyne e dalla GUI Context Free Art di Mark Lentczner e John Horigan.</p>
  en: >-
    <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even simple systems may generate surprising
    and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.
    Integration with third-party renderers (such as Sunflow and POV-Ray) is possible using a flexible template based export system.  Structure
    Synth has been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris Coyne, and the Context Free
    Art GUI by Mark Lentczner and John Horigan.</p>
  C: >-
    <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even simple systems may generate surprising
    and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.
    Integration with third-party renderers (such as Sunflow and POV-Ray) is possible using a flexible template based export system.  Structure
    Synth has been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris Coyne, and the Context Free
    Art GUI by Mark Lentczner and John Horigan.</p>
Categories:
- Graphics
Icon:
  cached:
  - name: structure-synth_structure-synth.png
    width: 64
    height: 64
  stock: structure-synth
Launchable:
  desktop-id:
  - structure-synth.desktop

structure-synth.desktop - 1.5.0-7.3 ⚙ amd64 ⚙ ppc64el ⚙ riscv64 ⚙ s390x

Icon
---
Type: desktop-application
ID: structure-synth.desktop
Package: structure-synth
Name:
  C: Structure Synth
Summary:
  C: Application for creating 3D structures
  es: Aplicación para crear estructuras tridimensionales
Description:
  fr: |-
    <p>Structure Synth est un outil de génération de structures en 3D en spécifiant une grammaire de conception.
    Même des systèmes simples peuvent générer des structures surprenantes et complexes. Structure Synth offre
    un environnement graphique avec plusieurs onglets, le surlignement syntaxique et une prévisualisation
    OpenGL. L&apos;intégration avec des visionneurs tiers (tels que Sunflow et POV-Ray) est possible en utilisant
    un modèle flexible basé sur un système d&apos;export. Structure Synth a été développé par Mikael Hvidtfeldt
    Christensen. Il a été inspiré par la syntaxe CFDG de Chris Coyne et le Context Free Art GUI de Mark Lentczner
    et John Horigan.</p>
  da: |-
    <p>Structure Synth er et værktøj til at oprette 3D-strukturer ved at angive en designgrammatik. Selv
    simple systemer kan oprette overraskende og komplekse strukturer. Structure Synth tilbyder et grafisk
    miljø med flere faneblade, syntaksfremhævelse og OpenGL- forhåndsvisning. Integration med tredjeparts
    optegnere (såsom Sunflow og POV-Ray) er muligt via et fleksibelt skabelonbaseret eksportsystem. Structure
    Synth er blevet udviklet af Mikael Hvidtfeldt Christensen. Det er inspireret af CFDG-syntaksen af Chris
    Coyne og Context Free Art GUI af Mark Lentczner og John Horigan.</p>
  it: |-
    <p>Structure Synth è uno strumento per generare strutture 3D specificando una grammatica di progettazione.
    Anche sistemi semplici possono generare strutture sorprendenti e complesse. Structure Synth offre un
    ambiente grafico con schede multiple, evidenziazione della sintassi e anteprima OpenGL. L&apos;integrazione
    con strumenti di rendering di terze parti (come Sunflow e POV-Ray) è possibile usando un sistema di esportazione
    flessibile basato su modelli. Structure Synth è stato sviluppato da Mikael Hvidtfeldt Christensen. È
    stato ispirato dalla sintassi CFDG di Chris Coyne e dalla GUI Context Free Art di Mark Lentczner e John
    Horigan.</p>
  en: |-
    <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even simple
    systems may generate surprising and complex structures. Structure Synth offers a graphical environment
    with multiple tabs, syntax highlighting, and OpenGL preview. Integration with third-party renderers (such
    as Sunflow and POV-Ray) is possible using a flexible template based export system. Structure Synth has
    been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris Coyne, and
    the Context Free Art GUI by Mark Lentczner and John Horigan.</p>
  C: |-
    <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even simple
    systems may generate surprising and complex structures. Structure Synth offers a graphical environment
    with multiple tabs, syntax highlighting, and OpenGL preview. Integration with third-party renderers (such
    as Sunflow and POV-Ray) is possible using a flexible template based export system. Structure Synth has
    been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris Coyne, and
    the Context Free Art GUI by Mark Lentczner and John Horigan.</p>
Categories:
- Graphics
Icon:
  cached:
  - name: structure-synth_structure-synth.jxl
    width: 64
    height: 64
  stock: structure-synth
Launchable:
  desktop-id:
  - structure-synth.desktop