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Last updated on: 2025-11-15 14:21 [UTC]

Metadata for structure-synth in main

structure-synth.desktop - 1.5.0-7.3 ⚙ amd64 ⚙ arm64 ⚙ ppc64el ⚙ riscv64 ⚙ s390x

Icon
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Type: desktop-application
ID: structure-synth.desktop
Package: structure-synth
Name:
  C: Structure Synth
Summary:
  C: Application for creating 3D structures
  es: Aplicación para crear estructuras tridimensionales
Description:
  fr: >-
    <p>Structure Synth est un outil de génération de structures en 3D en spécifiant une grammaire de conception. Même des systèmes simples
    peuvent générer des structures surprenantes et complexes. Structure Synth offre un environnement graphique avec plusieurs onglets, le
    surlignement syntaxique et une prévisualisation OpenGL. L&apos;intégration avec des visionneurs tiers (tels que Sunflow et POV-Ray) est
    possible en utilisant un modèle flexible basé sur un système d&apos;export.  Structure Synth a été développé par Mikael Hvidtfeldt Christensen.
    Il a été inspiré par la syntaxe CFDG de Chris Coyne et le Context Free Art GUI de Mark Lentczner et John Horigan.</p>
  da: >-
    <p>Structure Synth er et værktøj til at oprette 3D-strukturer ved at angive en designgrammatik. Selv simple systemer kan oprette overraskende
    og komplekse strukturer. Structure Synth tilbyder et grafisk miljø med flere faneblade, syntaksfremhævelse og OpenGL- forhåndsvisning.
    Integration med tredjeparts optegnere (såsom Sunflow og POV-Ray) er muligt via et fleksibelt skabelonbaseret eksportsystem.  Structure
    Synth er blevet udviklet af Mikael Hvidtfeldt Christensen. Det er inspireret af CFDG-syntaksen af Chris Coyne og Context Free Art GUI
    af Mark Lentczner og John Horigan.</p>
  it: >-
    <p>Structure Synth è uno strumento per generare strutture 3D specificando una grammatica di progettazione. Anche sistemi semplici possono
    generare strutture sorprendenti e complesse. Structure Synth offre un ambiente grafico con schede multiple, evidenziazione della sintassi
    e anteprima OpenGL. L&apos;integrazione con strumenti di rendering di terze parti (come Sunflow e POV-Ray) è possibile usando un sistema
    di esportazione flessibile basato su modelli.  Structure Synth è stato sviluppato da Mikael Hvidtfeldt Christensen. È stato ispirato dalla
    sintassi CFDG di Chris Coyne e dalla GUI Context Free Art di Mark Lentczner e John Horigan.</p>
  en: >-
    <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even simple systems may generate surprising
    and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview. Integration
    with third-party renderers (such as Sunflow and POV-Ray) is possible using a flexible template based export system.  Structure Synth has
    been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris Coyne, and the Context Free Art GUI by Mark
    Lentczner and John Horigan.</p>
  C: >-
    <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even simple systems may generate surprising
    and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview. Integration
    with third-party renderers (such as Sunflow and POV-Ray) is possible using a flexible template based export system.  Structure Synth has
    been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris Coyne, and the Context Free Art GUI by Mark
    Lentczner and John Horigan.</p>
Categories:
- Graphics
Icon:
  cached:
  - name: structure-synth_structure-synth.png
    width: 64
    height: 64
  stock: structure-synth
Launchable:
  desktop-id:
  - structure-synth.desktop