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Last updated on: 2025-11-15 14:21 [UTC]

Metadata for tiled in main

org.mapeditor.Tiled.desktop - 1.11.90-1 ⚙ amd64 ⚙ arm64 ⚙ armhf ⚙ ppc64el ⚙ riscv64 ⚙ s390x

Icon
---
Type: desktop-application
ID: org.mapeditor.Tiled.desktop
Package: tiled
ProjectLicense: GPL-2.0+ and BSD-2-Clause
Name:
  C: Tiled
Summary:
  C: General purpose map editor
  de: Leveleditor für allgemeine Zwecke
Description:
  C: >-
    <p>
       Tiled is a general purpose 2D level editor with powerful tile map editing
       features. It’s built to be easy to use and is suitable for many type of
       games.
      </p>
    <p>
       The Tiled map format is supported by a large amount of game engines and
       libraries. In addition, Tiled supports plugins to read and write map formats
       other than its own map format.
      </p>
  de: >-
    <p>
       Tiled ist ein allgemeiner 2D Leveleditor mit mächtigen Funktionen zum bearbeiten von Tiled Maps.
       Er hat eine einfache Bedienung und ist entwickelt worden, um möglichst viele unterschiedliche Spiele
       zu unterstützen.
      </p>
    <p>
       Das Tiled Dateiformat wird von vielen Spielengines und Bibliotheken unterstützt.
       Zudem bietet Tiled eine Pluginunterstützung, durch die auch andere Formate geöffnet
       und gespeichert werden können.
      </p>
Developer:
  id: org.mapeditor
  name:
    C: Thorbjørn Lindeijer
Categories:
- Graphics
- 2DGraphics
Keywords:
  C:
  - 2D
  - mapeditor
  - tool
  - development
  - tile
  - editor
Url:
  homepage: https://www.mapeditor.org/
  bugtracker: https://github.com/mapeditor/tiled/issues
  help: https://doc.mapeditor.org/
  translate: https://hosted.weblate.org/projects/tiled/translations/
  vcs-browser: https://github.com/mapeditor/tiled
  donation: https://www.mapeditor.org/donate
Icon:
  cached:
  - name: tiled_tiled.png
    width: 48
    height: 48
  - name: tiled_tiled.png
    width: 64
    height: 64
  - name: tiled_tiled.png
    width: 128
    height: 128
  remote:
  - url: org/mapeditor/Tiled.desktop/d74c36aa5a6eb8d1986c543dda0479e6/icons/128x128/tiled_tiled.png
    width: 128
    height: 128
  stock: tiled
Launchable:
  desktop-id:
  - org.mapeditor.Tiled.desktop
Requires:
- control: pointing
- control: keyboard
Supports:
- control: tablet
- control: touch
Provides:
  binaries:
  - tiled
  ids:
  - tiled.desktop
  mediatypes:
  - application/x-tiled-tmx
  - application/x-tiled-tsx
Screenshots:
- default: true
  thumbnails:
  - url: org/mapeditor/Tiled.desktop/d74c36aa5a6eb8d1986c543dda0479e6/screenshots/image-1_752x564@1.png
    width: 752
    height: 564
  - url: org/mapeditor/Tiled.desktop/d74c36aa5a6eb8d1986c543dda0479e6/screenshots/image-1_624x468@1.png
    width: 624
    height: 468
  - url: org/mapeditor/Tiled.desktop/d74c36aa5a6eb8d1986c543dda0479e6/screenshots/image-1_224x168@1.png
    width: 224
    height: 168
  source-image:
    url: org/mapeditor/Tiled.desktop/d74c36aa5a6eb8d1986c543dda0479e6/screenshots/image-1_orig.png
    width: 800
    height: 600
- thumbnails:
  - url: org/mapeditor/Tiled.desktop/d74c36aa5a6eb8d1986c543dda0479e6/screenshots/image-2_752x564@1.png
    width: 752
    height: 564
  - url: org/mapeditor/Tiled.desktop/d74c36aa5a6eb8d1986c543dda0479e6/screenshots/image-2_624x468@1.png
    width: 624
    height: 468
  - url: org/mapeditor/Tiled.desktop/d74c36aa5a6eb8d1986c543dda0479e6/screenshots/image-2_224x168@1.png
    width: 224
    height: 168
  source-image:
    url: org/mapeditor/Tiled.desktop/d74c36aa5a6eb8d1986c543dda0479e6/screenshots/image-2_orig.png
    width: 800
    height: 600
Languages:
- locale: en_US
  percentage: 100
Releases:
- version: 1.11.0
  type: stable
  unix-timestamp: 1719446400
  description:
    C: >-
      <ul>
        <li>Added --project command-line parameter for use when exporting (#3797)</li>
        <li>Added group layer names in "Move Object to Layer" menu (#3454)</li>
        <li>Added lock icon to open tabs for which the file is read-only</li>
        <li>Added Shift modifier to cut when capturing a tile stamp (by kdx2a, #3961)</li>
        <li>Made adding "Copy" when duplicating optional and disabled by default (#3917)</li>
        <li>Changed default shortcut for "Save As" to Ctrl+Shift+S and removed shortcut from "Save All" (#3933)</li>
        <li>Layer names are now trimmed when edited in the UI, to avoid accidental whitespace</li>
        <li>Scripting: Added API for working with worlds (#3539)</li>
        <li>Scripting: Added Object.setProperty overload for setting nested values</li>
        <li>Scripting: Added Tile.image for accessing a tile's image data</li>
        <li>Scripting: Added Image.copy overload that takes a rectangle</li>
        <li>Scripting: Added Tileset.imageFileName and ImageLayer.imageFileName</li>
        <li>Scripting: Added FilePath.localFile and FileEdit.fileName (string alternatives to Qt.QUrl properties)</li>
        <li>Scripting: Added tiled.color to create color values</li>
        <li>Scripting: Made Tileset.margin and Tileset.tileSpacing writable</li>
        <li>Scripting: Restored compatibility for MapObject.polygon (#3845)</li>
        <li>Scripting: Fixed issues with editing properties after setting class values from script</li>
        <li>Scripting: Fixed setting/getting object reference values when nested as a class member</li>
        <li>TMX format: Embedded images are now also supported on tilesets and image layers</li>
        <li>JSON format: Fixed tile order when loading a tileset using the old format</li>
        <li>Godot 4 plugin: Added support for exporting objects (by Rick Yorgason, #3615)</li>
        <li>Godot 4 plugin: Use Godot 4.2 tile transformation flags (by Rick Yorgason, #3895)</li>
        <li>Godot 4 plugin: Fixed positioning of tile collision shapes (by Ryan Petrie, #3862)</li>
        <li>GameMaker 2 plugin: Fixed positioning of objects on isometric maps</li>
        <li>Python plugin: Added support for implementing tileset formats (with Pablo Duboue, #3857)</li>
        <li>Python plugin: Raised minimum Python version to 3.8</li>
        <li>Python plugin: Now built against Python 3.12 for Windows 10+</li>
        <li>tmxrasterizer: Added --hide-object and --show-object arguments (by Lars Luz, #3819)</li>
        <li>tmxrasterizer: Added --frames and --frame-duration arguments to export animated maps as multiple images (#3868)</li>
        <li>tmxrasterizer: Fixed --hide/show-layer to work on group layers (#3899)</li>
        <li>tmxviewer: Added support for viewing JSON maps (#3866)</li>
        <li>tmxrasterizer/viewer: Fixed loading of XML object templates (with Christian Schaadt, #3977)</li>
        <li>AutoMapping: Ignore empty outputs per-rule (#3523)</li>
        <li>Automapping: Added per-input-layer properties for ignoring flip flags (#3803)</li>
        <li>AutoMapping: Always apply output sets with empty index</li>
        <li>AutoMapping: Fixed adding of new tilesets used by applied changes</li>
        <li>Windows: Fixed the support for WebP images (updated to Qt 6.6.1, #3661)</li>
        <li>Fixed issues related to map and tileset reloading</li>
        <li>Fixed possible crash after assigning to tiled.activeAsset</li>
        <li>Fixed the option to resolve properties on export to also resolve class members (#3411, #3315)</li>
        <li>Fixed terrain tool behavior and terrain overlays after changing terrain set type (#3204, #3260)</li>
        <li>Fixed mouse handling issue when zooming while painting (#3863)</li>
        <li>Fixed possible crash after a scripted tool disappears while active</li>
        <li>Fixed updating of used tilesets after resizing map (#3884)</li>
        <li>Fixed alignment of shortcuts in action search</li>
        <li>Fixed object assignment buttons in tile collision editor (#3399)</li>
        <li>AppImage: Fixed ability to open paths with spaces from the CLI (#3914)</li>
        <li>AppImage: Updated to Sentry 0.7.6</li>
      </ul>
  url:
    details: https://www.mapeditor.org/2024/06/27/tiled-1-11-released.html
- version: 1.10.2
  type: stable
  unix-timestamp: 1691107200
  description:
    C: >-
      <ul>
        <li>Added support for setting custom properties on the project (#2903)</li>
        <li>Added feedback when Terrain Brush and Terrain Fill Mode can't find a tile</li>
        <li>Removed Space and Ctrl+Space shortcuts from Layers view to avoid conflict with panning (#3672)</li>
        <li>Display the image base name for unnamed tile objects referring to single images</li>
        <li>Scripting: Added API for editing tile layers using terrain sets (with a-morphous, #3758)</li>
        <li>Scripting: Added file dialog API (with dogboydog, #3782)</li>
        <li>Scripting: Support erasing tiles in Tool.preview and TileMap.merge</li>
        <li>Scripting: Added Geometry interface with line and ellipse helpers</li>
        <li>Scripting: Added WangSet.effectiveTypeForColor</li>
        <li>Fixed crash when changing file property of custom class (#3783)</li>
        <li>Fixed loading of invalid color properties (#3793)</li>
        <li>Fixed handling of enum values with 31 flags and fixed the applied limit (#3658)</li>
        <li>Fixed object preview position with parallax factor on group layer (#3669)</li>
        <li>Fixed hover highlight rendering with active parallax factor (#3669)</li>
        <li>Fixed updating of object selection outlines when changing parallax factor (#3669)</li>
        <li>Fixed "Offset Map" action to offset all objects when choosing "Whole Map" as bounds</li>
        <li>Fixed several issues with drawing ellipses (#3776)</li>
        <li>Fixed Terrain Fill Mode for sets containing transitions to empty (#3774)</li>
        <li>Godot 4 plugin: Export custom tile properties as Custom Data Layers (with Kevin Harrison, #3653)</li>
        <li>AppImage: Updated to Sentry 0.6.5</li>
        <li>Qt 6: Increased the image allocation limit from 1 GB to 4 GB (#3616)</li>
        <li>macOS: The macOS 10.14+ build is now a Universal macOS Binary (#3707)</li>
      </ul>
  url:
    details: https://www.mapeditor.org/2023/08/04/tiled-1-10-2-released.html
- version: 1.10.1
  type: stable
  unix-timestamp: 1680566400
  description:
    C: >-
      <ul>
        <li>Make panning with Space require pressing a mouse button as well (#3626)</li>
        <li>Scripting: Added read-only access to Project properties (by dogboydog, #3622)</li>
        <li>Scripting: Fixed behavior of Dialog.SameWidgetRows (#3607)</li>
        <li>Fixed object labels to adjust to application font changes</li>
        <li>Fixed grid rendering for odd Hex Side Length values (#3623)</li>
        <li>Fixed tile stamp getting messed up on staggered maps in some cases (#3431)</li>
        <li>JSON plugin: Fixed loading of empty tilesets created by script (#3542)</li>
        <li>Godot 4 plugin: Removed depth limit for .godot project file (#3612)</li>
        <li>Improved Terrain Brush for Hexagonal (Staggered) maps with side length 0 (#3617)</li>
        <li>Removed "Add Folder to Project" button from the startup page</li>
        <li>Qt 6: Increased the image allocation limit from 128 MB to 1 GB (#3616)</li>
        <li>Qt 6 / Linux: Fixed long startup time for some icon themes</li>
        <li>snap: Updated from core20 to core22 (now uses Qt 5.15)</li>
        <li>Qbs: Added projects.Tiled.libDir option (#3613)</li>
      </ul>
  url:
    details: https://www.mapeditor.org/2023/04/04/tiled-1-10-1-released.html
- version: 1.10.0
  type: stable
  unix-timestamp: 1678406400
  description:
    C: >-
      <ul>
        <li>Restored Tiled 1.8 file format compatibility by default (#3560)</li>
        <li>Added action search popup on Ctrl+Shift+P (with dogboydog, #3449)</li>
        <li>Added Godot 4 export plugin (#3550)</li>
        <li>Added file system actions also for tileset image based tilesets (#3448)</li>
        <li>Added custom class option to disable drawing fill for objects (with dogboydog, #3312)</li>
        <li>Added option to choose a custom interface font (#3589)</li>
        <li>Implemented rendering of major grid lines for staggered / hexagonal maps (#3583)</li>
        <li>Fixed new layer names to be always unique (by Logan Higinbotham, #3452)</li>
        <li>Fixed broken tile images after importing/exporting a tileset</li>
        <li>AutoMapping: Added support for output set probability (#3179)</li>
        <li>AutoMapping: When input regions are defined, match in order by default (#3559)</li>
        <li>AutoMapping: Skip locked layers when applying rules (#3544)</li>
        <li>AutoMapping: Fixed NoOverlappingOutput in case of multiple output indices (#3551)</li>
        <li>AutoMapping: Fixed automatic output regions for object output (#3473)</li>
        <li>AutoMapping: Fixed crash on undo when output layers have properties</li>
        <li>Scripting: Added Object.setColorProperty and Object.setFloatProperty (#3423)</li>
        <li>Scripting: Added tiled.projectFilePath</li>
        <li>Scripting: Added tiled.versionLessThan</li>
        <li>Scripting: Added TileMap.toImage (#3519)</li>
        <li>Scripting: Added Tool.targetLayerType (#3248)</li>
        <li>Scripting: Added region.contiguousRegions() (#3576)</li>
        <li>Scripting: Added tiled.compress and tiled.decompress (#3153)</li>
        <li>Scripting: Added Base64 encoding and decoding API (#3153)</li>
        <li>Scripting: Allow assigning null to Tile.objectGroup (by Logan Higinbotham, #3495)</li>
        <li>Scripting: Allow changing the items in a combo box added to a dialog</li>
        <li>Scripting: Fixed painting issues after changing TileLayer size (#3481)</li>
        <li>Scripting: Renamed Tileset.collection to Tileset.isCollection (#3543)</li>
        <li>Defold plugin: Allow overriding z value also when exporting to .collection (#3214)</li>
        <li>Qt 6: Fixed invisible tileset tabs when only a single tileset is open</li>
        <li>Qt 6: Fixed behavior of "Class of" selection popup</li>
        <li>Qt 6: Fixed tile rendering when OpenGL is enabled (#3578)</li>
        <li>Fixed positioning of point object name labels (by Logan Higinbotham, #3400)</li>
        <li>Fixed slight drift when zooming the map view in/out</li>
        <li>Fixed remaining lag after switching off hardware acceleration (#3584)</li>
        <li>Fixed point object hover highlight position (#3571)</li>
        <li>Fixed drawing lines with stamps having differently sized variations (#3533)</li>
        <li>Fixed compile against Qt 6.4</li>
        <li>snap: Added Wayland platform plugin and additional image format plugins</li>
        <li>AppImage: Updated to Sentry 0.6.0</li>
        <li>Updated Bulgarian, French, German, Hungarian, Russian and Swedish translations</li>
      </ul>
  url:
    details: https://www.mapeditor.org/2023/03/10/tiled-1-10-released.html
ContentRating:
  oars-1.0: {}