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Last updated on: 2024-11-23 08:16 [UTC]

Metadata for woof-doom in main

io.github.fabiangreffrath.woof - 14.3.0+dfsg-1+b1 ⚙ arm64

Icon
---
Type: desktop-application
ID: io.github.fabiangreffrath.woof
Package: woof-doom
ProjectLicense: GPL-2.0+
Name:
  C: Woof!
Summary:
  C: Continuation of the Boom/MBF bloodline of Doom source ports
Description:
  C: >-
    <p>
          Woof! is a continuation of Lee Killough's Doom source port MBF
          targeted at modern systems.
        </p>
    <p>
          MBF stands for "Marine's Best Friend" and is widely regarded as
          the successor of the Boom source port by TeamTNT. It serves as the
          code base for popular Doom source ports such as PrBoom+/DSDA-Doom or
          The Eternity Engine. As the original engine was limited to run only
          under MS-DOS, it has been ported to Windows by Team Eternity under the
          name WinMBF in 2004. Woof! is developed based on the WinMBF code with
          the aim to make MBF more widely available and convenient to use on
          modern systems.
        </p>
    <p>
          To achieve this goal, this source port is less strict regarding
          its faithfulness to the original MBF. It is focused on quality-of-life
          enhancements, bug fixes and compatibility improvements. However, all
          changes have been introduced in good faith that they are in line with
          the original author's intentions and even for the trained eye, this
          source port should still look very familiar to the original MBF.
        </p>
    <p>
          In summary, this project's goal is to fast-forward MBF.EXE from
          DOS to 21st century and remove all the stumbling blocks on the way.
          Furthermore, just as MBF was ahead of its time, this project dedicates
          itself to early adoption of new modding features such as
          DEHEXTRA+DSDHacked, UMAPINFO and MBF21.
        </p>
Developer:
  name:
    C: Fabian Greffrath
Categories:
- Game
- ActionGame
Keywords:
  C:
  - first
  - person
  - shooter
  - vanilla
  - doom
  - boom
  - mbf
Url:
  homepage: http://fabiangreffrath.github.io/woof
  bugtracker: https://github.com/fabiangreffrath/woof/issues
Icon:
  cached:
  - name: woof-doom_woof.png
    width: 48
    height: 48
  - name: woof-doom_woof.png
    width: 64
    height: 64
  - name: woof-doom_woof.png
    width: 128
    height: 128
  remote:
  - url: io/github/fabiangreffrath.woof/ed5077ea15fd2aa53672242ebe709f43/icons/128x128/woof-doom_woof.png
    width: 128
    height: 128
  stock: woof
Launchable:
  desktop-id:
  - io.github.fabiangreffrath.woof.desktop
Releases:
- version: 14.3.0
  type: stable
  unix-timestamp: 1730505600
ContentRating:
  oars-1.1:
    violence-fantasy: intense
    violence-realistic: intense
    violence-bloodshed: intense
    violence-desecration: intense
    social-chat: intense

io.github.fabiangreffrath.woof - 14.3.0+dfsg-1 ⚙ amd64 ⚙ armel ⚙ armhf ⚙ i386 ⚙ mips64el ⚙ ppc64el ⚙ riscv64 ⚙ s390x

Icon
---
Type: desktop-application
ID: io.github.fabiangreffrath.woof
Package: woof-doom
ProjectLicense: GPL-2.0+
Name:
  C: Woof!
Summary:
  C: Continuation of the Boom/MBF bloodline of Doom source ports
Description:
  C: >-
    <p>
          Woof! is a continuation of Lee Killough's Doom source port MBF
          targeted at modern systems.
        </p>
    <p>
          MBF stands for "Marine's Best Friend" and is widely regarded as
          the successor of the Boom source port by TeamTNT. It serves as the
          code base for popular Doom source ports such as PrBoom+/DSDA-Doom or
          The Eternity Engine. As the original engine was limited to run only
          under MS-DOS, it has been ported to Windows by Team Eternity under the
          name WinMBF in 2004. Woof! is developed based on the WinMBF code with
          the aim to make MBF more widely available and convenient to use on
          modern systems.
        </p>
    <p>
          To achieve this goal, this source port is less strict regarding
          its faithfulness to the original MBF. It is focused on quality-of-life
          enhancements, bug fixes and compatibility improvements. However, all
          changes have been introduced in good faith that they are in line with
          the original author's intentions and even for the trained eye, this
          source port should still look very familiar to the original MBF.
        </p>
    <p>
          In summary, this project's goal is to fast-forward MBF.EXE from
          DOS to 21st century and remove all the stumbling blocks on the way.
          Furthermore, just as MBF was ahead of its time, this project dedicates
          itself to early adoption of new modding features such as
          DEHEXTRA+DSDHacked, UMAPINFO and MBF21.
        </p>
Developer:
  name:
    C: Fabian Greffrath
Categories:
- Game
- ActionGame
Keywords:
  C:
  - first
  - person
  - shooter
  - vanilla
  - doom
  - boom
  - mbf
Url:
  homepage: http://fabiangreffrath.github.io/woof
  bugtracker: https://github.com/fabiangreffrath/woof/issues
Icon:
  cached:
  - name: woof-doom_woof.png
    width: 48
    height: 48
  - name: woof-doom_woof.png
    width: 64
    height: 64
  - name: woof-doom_woof.png
    width: 128
    height: 128
  remote:
  - url: io/github/fabiangreffrath.woof/1e3cec70ff780fca0a1c34733c1fbcef/icons/128x128/woof-doom_woof.png
    width: 128
    height: 128
  stock: woof
Launchable:
  desktop-id:
  - io.github.fabiangreffrath.woof.desktop
Releases:
- version: 14.3.0
  type: stable
  unix-timestamp: 1710460800
ContentRating:
  oars-1.1:
    violence-fantasy: intense
    violence-realistic: intense
    violence-bloodshed: intense
    violence-desecration: intense
    social-chat: intense